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Update console.go

使用json直接初始化系统变量,代码更简单,并且便于后期扩展
This commit is contained in:
1fei 2013-12-19 18:15:00 +08:00
parent 9076ce7d17
commit b68c814c50

View File

@ -8,30 +8,26 @@ import (
type ConsoleWriter struct {
lg *log.Logger
level int
Level int `json:"level"`
}
func NewConsole() LoggerInterface {
cw := new(ConsoleWriter)
cw.lg = log.New(os.Stdout, "", log.Ldate|log.Ltime)
cw.level = LevelTrace
cw.Level = LevelTrace
return cw
}
func (c *ConsoleWriter) Init(jsonconfig string) error {
var m map[string]interface{}
err := json.Unmarshal([]byte(jsonconfig), &m)
err := json.Unmarshal([]byte(jsonconfig), c)
if err != nil {
return err
}
if lv, ok := m["level"]; ok {
c.level = int(lv.(float64))
}
return nil
}
func (c *ConsoleWriter) WriteMsg(msg string, level int) error {
if level < c.level {
if level < c.Level {
return nil
}
c.lg.Println(msg)