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格式调整
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@ -53,18 +53,18 @@ import (
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)
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const (
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// PreSignal is the position to add filter before signal
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// PreSignal is the position to add filter before signal
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PreSignal = iota
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// PostSignal is the position to add filter after signal
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// PostSignal is the position to add filter after signal
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PostSignal
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// StateInit represent the application inited
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// StateInit represent the application inited
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StateInit
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// StateRunning represent the application is running
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// StateRunning represent the application is running
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StateRunning
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// StateShuttingDown represent the application is shutting down
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// StateShuttingDown represent the application is shutting down
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StateShuttingDown
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// StateTerminate represent the application is killed
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// StateTerminate represent the application is killed
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StateTerminate
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)
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@ -75,25 +75,25 @@ var (
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socketPtrOffsetMap map[string]uint
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runningServersForked bool
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// DefaultReadTimeOut is the HTTP read timeout
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// DefaultReadTimeOut is the HTTP read timeout
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DefaultReadTimeOut time.Duration
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// DefaultWriteTimeOut is the HTTP Write timeout
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// DefaultWriteTimeOut is the HTTP Write timeout
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DefaultWriteTimeOut time.Duration
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// DefaultMaxHeaderBytes is the Max HTTP Herder size, default is 0, no limit
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// DefaultMaxHeaderBytes is the Max HTTP Herder size, default is 0, no limit
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DefaultMaxHeaderBytes int
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// DefaultTimeout is the shutdown server's timeout. default is 60s
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// DefaultTimeout is the shutdown server's timeout. default is 60s
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DefaultTimeout time.Duration
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isChild bool
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isChild bool
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socketOrder string
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once sync.Once=sync.Once{}
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once sync.Once
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)
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func init() {
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DefaultMaxHeaderBytes = 0
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DefaultTimeout = 60 * time.Second
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}
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func onceInit(){
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func onceInit() {
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regLock = &sync.Mutex{}
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flag.BoolVar(&isChild, "graceful", false, "listen on open fd (after forking)")
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flag.StringVar(&socketOrder, "socketorder", "", "previous initialization order - used when more than one listener was started")
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