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add example for api application
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5
example/beeapi/conf/app.conf
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5
example/beeapi/conf/app.conf
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appname = beeapi
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httpport = 8080
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runmode = dev
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autorender = false
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copyrequestbody = true
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59
example/beeapi/controllers/default.go
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59
example/beeapi/controllers/default.go
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package controllers
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import (
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"encoding/json"
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"github.com/astaxie/beego"
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"github.com/astaxie/beego/example/beeapi/models"
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)
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type ResponseInfo struct {
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}
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type ObejctController struct {
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beego.Controller
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}
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func (this *ObejctController) Post() {
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var ob models.Object
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json.Unmarshal(this.Ctx.RequestBody, &ob)
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objectid := models.AddOne(ob)
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this.Data["json"] = "{\"ObjectId\":\"" + objectid + "\"}"
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this.ServeJson()
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}
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func (this *ObejctController) Get() {
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objectId := this.Ctx.Params[":objectId"]
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if objectId != "" {
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ob, err := models.GetOne(objectId)
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if err != nil {
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this.Data["json"] = err
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} else {
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this.Data["json"] = ob
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}
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} else {
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obs := models.GetAll()
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this.Data["json"] = obs
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}
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this.ServeJson()
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}
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func (this *ObejctController) Put() {
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objectId := this.Ctx.Params[":objectId"]
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var ob models.Object
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json.Unmarshal(this.Ctx.RequestBody, &ob)
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err := models.Update(objectId, ob.Score)
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if err != nil {
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this.Data["json"] = err
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} else {
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this.Data["json"] = "update success!"
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}
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this.ServeJson()
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}
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func (this *ObejctController) Delete() {
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objectId := this.Ctx.Params[":objectId"]
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models.Delete(objectId)
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this.Data["json"] = "delete success!"
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this.ServeJson()
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}
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20
example/beeapi/main.go
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20
example/beeapi/main.go
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package main
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import (
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"github.com/astaxie/beego"
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"github.com/astaxie/beego/example/beeapi/controllers"
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)
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// Objects
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// URL HTTP Verb Functionality
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// /object POST Creating Objects
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// /object/<objectId> GET Retrieving Objects
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// /object/<objectId> PUT Updating Objects
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// /object GET Queries
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// /object/<objectId> DELETE Deleting Objects
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func main() {
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beego.RESTRouter("/object", &controllers.ObejctController{})
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beego.Run()
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}
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52
example/beeapi/models/object.go
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52
example/beeapi/models/object.go
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package models
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import (
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"errors"
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"strconv"
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"time"
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)
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var (
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Objects map[string]*Object
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)
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type Object struct {
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ObjectId string
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Score int64
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PlayerName string
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}
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func init() {
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Objects = make(map[string]*Object)
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Objects["hjkhsbnmn123"] = &Object{"hjkhsbnmn123", 100, "astaxie"}
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Objects["mjjkxsxsaa23"] = &Object{"mjjkxsxsaa23", 101, "someone"}
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}
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func AddOne(object Object) (ObjectId string) {
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object.ObjectId = "astaxie" + strconv.FormatInt(time.Now().UnixNano(), 10)
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Objects[object.ObjectId] = &object
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return object.ObjectId
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}
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func GetOne(ObjectId string) (object *Object, err error) {
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if v, ok := Objects[ObjectId]; ok {
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return v, nil
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}
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return nil, errors.New("ObjectId Not Exist")
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}
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func GetAll() map[string]*Object {
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return Objects
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}
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func Update(ObjectId string, Score int64) (err error) {
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if v, ok := Objects[ObjectId]; ok {
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v.Score = Score
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return nil
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}
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return errors.New("ObjectId Not Exist")
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}
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func Delete(ObjectId string) {
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delete(Objects, ObjectId)
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}
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