Use DEBUG_ESPUI to en/disable debug code from being compiled

Include clang-format file for formatting code and format code
This commit is contained in:
Moritz Wirger 2020-09-28 10:40:31 +02:00
parent db4164f621
commit 1e5ee117c5
3 changed files with 1216 additions and 999 deletions

58
.clang-format Executable file
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@ -0,0 +1,58 @@
---
# Based on Webkit style
BasedOnStyle: Webkit
IndentWidth: 4
ColumnLimit: 120
---
Language: Cpp
Standard: Cpp11
# Pointers aligned to the left
DerivePointerAlignment: false
PointerAlignment: Left
AccessModifierOffset: -4
AllowShortFunctionsOnASingleLine: Inline
AlwaysBreakTemplateDeclarations: true
BreakBeforeBraces: Custom
BraceWrapping:
AfterClass: true
AfterControlStatement: true
AfterEnum: true
AfterFunction: true
AfterNamespace: true
AfterStruct: true
AfterUnion: true
AfterExternBlock: true
BeforeCatch: true
BeforeElse: true
SplitEmptyFunction: false
SplitEmptyRecord: false
SplitEmptyNamespace: false
BreakConstructorInitializers: BeforeColon
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: true
ConstructorInitializerIndentWidth: 4
Cpp11BracedListStyle: true
FixNamespaceComments: true
IncludeBlocks: Regroup
IncludeCategories:
# C++ standard headers (no .h)
- Regex: '<[[:alnum:]_-]+>'
Priority: 1
# Extenal libraries (with .h)
- Regex: '<[[:alnum:]_./-]+>'
Priority: 2
# Headers from same folder
- Regex: '"[[:alnum:]_.-]+"'
Priority: 3
# Headers from other folders
- Regex: '"[[:alnum:]_/.-]+"'
Priority: 4
IndentCaseLabels: false
NamespaceIndentation: All
SortIncludes: true
SortUsingDeclarations: true
SpaceAfterTemplateKeyword: true
SpacesInAngles: false
SpacesInParentheses: false
SpacesInSquareBrackets: false
UseTab: Never

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@ -11,11 +11,12 @@
#if defined(ESP32) #if defined(ESP32)
#include "LittleFS.h"
#include "WiFi.h"
#include <AsyncTCP.h> #include <AsyncTCP.h>
#include <ESPAsyncWebServer.h> #include <ESPAsyncWebServer.h>
#include "LittleFS.h"
#include "WiFi.h"
#else #else
#include <ArduinoOTA.h> #include <ArduinoOTA.h>
@ -23,8 +24,8 @@
#include <ESP8266mDNS.h> #include <ESP8266mDNS.h>
#include <ESPAsyncTCP.h> #include <ESPAsyncTCP.h>
#include <ESPAsyncWebServer.h> #include <ESPAsyncWebServer.h>
#include <LittleFS.h>
#include <Hash.h> #include <Hash.h>
#include <LittleFS.h>
#include <SPIFFSEditor.h> #include <SPIFFSEditor.h>
#define FILE_WRITE "w" #define FILE_WRITE "w"
@ -35,50 +36,50 @@
enum ControlType : uint8_t enum ControlType : uint8_t
{ {
// fixed controls // fixed controls
Title = 0, Title = 0,
// updatable controls // updatable controls
Pad, Pad,
PadWithCenter, PadWithCenter,
Button, Button,
Label, Label,
Switcher, Switcher,
Slider, Slider,
Number, Number,
Text, Text,
Graph, Graph,
GraphPoint, GraphPoint,
Tab, Tab,
Select, Select,
Option, Option,
Min, Min,
Max, Max,
Step, Step,
Gauge, Gauge,
Accel, Accel,
UpdateOffset = 100, UpdateOffset = 100,
UpdatePad = 101, UpdatePad = 101,
UpdatePadWithCenter, UpdatePadWithCenter,
ButtonButton, ButtonButton,
UpdateLabel, UpdateLabel,
UpdateSwitcher, UpdateSwitcher,
UpdateSlider, UpdateSlider,
UpdateNumber, UpdateNumber,
UpdateText, UpdateText,
ClearGraph, ClearGraph,
UpdateTab, UpdateTab,
UpdateSelection, UpdateSelection,
UpdateOption, UpdateOption,
UpdateMin, UpdateMin,
UpdateMax, UpdateMax,
UpdateStep, UpdateStep,
UpdateGauge, UpdateGauge,
UpdateAccel, UpdateAccel,
InitialGui = 200, InitialGui = 200,
Reload = 201 Reload = 201
}; };
#define UI_INITIAL_GUI ControlType::InitialGui #define UI_INITIAL_GUI ControlType::InitialGui
@ -106,15 +107,15 @@ enum ControlType : uint8_t
// Colors // Colors
enum ControlColor : uint8_t enum ControlColor : uint8_t
{ {
Turquoise, Turquoise,
Emerald, Emerald,
Peterriver, Peterriver,
Wetasphalt, Wetasphalt,
Sunflower, Sunflower,
Carrot, Carrot,
Alizarin, Alizarin,
Dark, Dark,
None = 0xFF None = 0xFF
}; };
#define COLOR_TURQUOISE ControlColor::Turquoise #define COLOR_TURQUOISE ControlColor::Turquoise
#define COLOR_EMERALD ControlColor::Emerald #define COLOR_EMERALD ControlColor::Emerald
@ -129,30 +130,43 @@ enum ControlColor : uint8_t
class Control class Control
{ {
public: public:
ControlType type; ControlType type;
uint16_t id; // just mirroring the id here for practical reasons uint16_t id; // just mirroring the id here for practical reasons
const char *label; const char* label;
void (*callback)(Control *, int); void (*callback)(Control*, int);
String value; String value;
ControlColor color; ControlColor color;
uint16_t parentControl; uint16_t parentControl;
Control *next; Control* next;
static constexpr uint16_t noParent = 0xffff; static constexpr uint16_t noParent = 0xffff;
Control(ControlType type, const char *label, void (*callback)(Control *, int), const String& value, ControlColor color, Control(ControlType type, const char* label, void (*callback)(Control*, int), const String& value,
uint16_t parentControl = Control::noParent) ControlColor color, uint16_t parentControl = Control::noParent)
: type(type), label(label), callback(callback), value(value), color(color), parentControl(parentControl), next(nullptr) : type(type),
{ label(label),
id = idCounter++; callback(callback),
} value(value),
color(color),
parentControl(parentControl),
next(nullptr)
{
id = idCounter++;
}
Control(const Control &control) Control(const Control& control)
: type(control.type), id(control.id), label(control.label), callback(control.callback), value(control.value), color(control.color), : type(control.type),
parentControl(control.parentControl), next(control.next) {} id(control.id),
label(control.label),
callback(control.callback),
value(control.value),
color(control.color),
parentControl(control.parentControl),
next(control.next)
{}
private: private:
static uint16_t idCounter; static uint16_t idCounter;
}; };
// Values // Values
@ -180,93 +194,105 @@ private:
enum Verbosity : uint8_t enum Verbosity : uint8_t
{ {
Quiet = 0, Quiet = 0,
Verbose, Verbose,
VerboseJSON VerboseJSON
}; };
class ESPUIClass class ESPUIClass
{ {
public: public:
ESPUIClass() ESPUIClass()
{ {
verbosity = Verbosity::Quiet; verbosity = Verbosity::Quiet;
jsonUpdateDocumentSize = 2000; jsonUpdateDocumentSize = 2000;
jsonInitialDocumentSize = 8000; jsonInitialDocumentSize = 8000;
sliderContinuous = false; sliderContinuous = false;
} }
unsigned int jsonUpdateDocumentSize; unsigned int jsonUpdateDocumentSize;
unsigned int jsonInitialDocumentSize; unsigned int jsonInitialDocumentSize;
bool sliderContinuous; bool sliderContinuous;
void setVerbosity(Verbosity verbosity); void setVerbosity(Verbosity verbosity);
void begin(const char *_title, const char *username = nullptr, const char *password = nullptr); // Setup server and page in Memorymode void begin(const char* _title, const char* username = nullptr,
void beginSPIFFS(const char *_title, const char *username = nullptr, const char *password = nullptr); // Setup server and page in SPIFFSmode const char* password = nullptr); // Setup server and page in Memorymode
void beginSPIFFS(const char* _title, const char* username = nullptr,
const char* password = nullptr); // Setup server and page in SPIFFSmode
void prepareFileSystem(); // Initially preps the filesystem and loads a lot of stuff into SPIFFS void prepareFileSystem(); // Initially preps the filesystem and loads a lot of
void list(); // Lists SPIFFS directory // stuff into SPIFFS
void list(); // Lists SPIFFS directory
uint16_t addControl(ControlType type, const char *label, const String& value = String(""), ControlColor color = ControlColor::Turquoise, uint16_t parentControl = Control::noParent, void (*callback)(Control *, int) = nullptr); uint16_t addControl(ControlType type, const char* label, const String& value = String(""),
bool removeControl(uint16_t id, bool force_reload_ui = false); ControlColor color = ControlColor::Turquoise, uint16_t parentControl = Control::noParent,
void (*callback)(Control*, int) = nullptr);
bool removeControl(uint16_t id, bool force_reload_ui = false);
// create Elements // create Elements
uint16_t button(const char *label, void (*callback)(Control *, int), ControlColor color, const String& value = ""); // Create Event Button uint16_t button(const char* label, void (*callback)(Control*, int), ControlColor color,
uint16_t switcher(const char *label, void (*callback)(Control *, int), ControlColor color, bool startState = false); // Create Toggle Button const String& value = ""); // Create Event Button
uint16_t pad(const char *label, void (*callback)(Control *, int), ControlColor color); // Create Pad Control uint16_t switcher(const char* label, void (*callback)(Control*, int), ControlColor color,
uint16_t padWithCenter(const char *label, void (*callback)(Control *, int), ControlColor color); // Create Pad Control with Centerbutton bool startState = false); // Create Toggle Button
uint16_t pad(const char* label, void (*callback)(Control*, int),
ControlColor color); // Create Pad Control
uint16_t padWithCenter(const char* label, void (*callback)(Control*, int),
ControlColor color); // Create Pad Control with Centerbutton
uint16_t slider(const char *label, void (*callback)(Control *, int), ControlColor color, int value, int min = 0, uint16_t slider(const char* label, void (*callback)(Control*, int), ControlColor color, int value, int min = 0,
int max = 100); // Create Slider Control int max = 100); // Create Slider Control
uint16_t number(const char *label, void (*callback)(Control *, int), ControlColor color, int value, int min = 0, uint16_t number(const char* label, void (*callback)(Control*, int), ControlColor color, int value, int min = 0,
int max = 100); // Create a Number Input Control int max = 100); // Create a Number Input Control
uint16_t text(const char *label, void (*callback)(Control *, int), ControlColor color, const String& value = ""); // Create a Text Input Control uint16_t text(const char* label, void (*callback)(Control*, int), ControlColor color,
const String& value = ""); // Create a Text Input Control
// Output only // Output only
uint16_t label(const char *label, ControlColor color, const String& value = ""); // Create Label uint16_t label(const char* label, ControlColor color,
uint16_t graph(const char *label, ControlColor color); // Create Graph display const String& value = ""); // Create Label
uint16_t gauge(const char *label, ControlColor color, int value, int min = 0, int max = 100); // Create Gauge display uint16_t graph(const char* label, ControlColor color); // Create Graph display
uint16_t gauge(const char* label, ControlColor color, int value, int min = 0,
int max = 100); // Create Gauge display
// Input only // Input only
uint16_t accelerometer(const char *label, void (*callback)(Control *, int), ControlColor color); uint16_t accelerometer(const char* label, void (*callback)(Control*, int), ControlColor color);
// Update Elements // Update Elements
Control *getControl(uint16_t id); Control* getControl(uint16_t id);
// Update Elements // Update Elements
void updateControlValue(uint16_t id, const String& value, int clientId = -1); void updateControlValue(uint16_t id, const String& value, int clientId = -1);
void updateControlValue(Control *control, const String& value, int clientId = -1); void updateControlValue(Control* control, const String& value, int clientId = -1);
void updateControl(uint16_t id, int clientId = -1); void updateControl(uint16_t id, int clientId = -1);
void updateControl(Control *control, int clientId = -1); void updateControl(Control* control, int clientId = -1);
void print(uint16_t id, const String& value); void print(uint16_t id, const String& value);
void updateLabel(uint16_t id, const String& value); void updateLabel(uint16_t id, const String& value);
void updateSwitcher(uint16_t id, bool nValue, int clientId = -1); void updateSwitcher(uint16_t id, bool nValue, int clientId = -1);
void updateSlider(uint16_t id, int nValue, int clientId = -1); void updateSlider(uint16_t id, int nValue, int clientId = -1);
void updateNumber(uint16_t id, int nValue, int clientId = -1); void updateNumber(uint16_t id, int nValue, int clientId = -1);
void updateText(uint16_t id, const String& nValue, int clientId = -1); void updateText(uint16_t id, const String& nValue, int clientId = -1);
void updateSelect(uint16_t id, const String& nValue, int clientId = -1); void updateSelect(uint16_t id, const String& nValue, int clientId = -1);
void updateGauge(uint16_t id, int number, int clientId); void updateGauge(uint16_t id, int number, int clientId);
void clearGraph(uint16_t id, int clientId = -1); void clearGraph(uint16_t id, int clientId = -1);
void addGraphPoint(uint16_t id, int nValue, int clientId = -1); void addGraphPoint(uint16_t id, int nValue, int clientId = -1);
// Variables // Variables
const char *ui_title = "ESPUI"; // Store UI Title and Header Name const char* ui_title = "ESPUI"; // Store UI Title and Header Name
Control *controls = nullptr; Control* controls = nullptr;
void jsonReload(); void jsonReload();
void jsonDom(AsyncWebSocketClient *client = nullptr); void jsonDom(AsyncWebSocketClient* client = nullptr);
Verbosity verbosity; Verbosity verbosity;
AsyncWebServer *server; AsyncWebServer* server;
AsyncWebSocket *ws; AsyncWebSocket* ws;
private: private:
const char *basicAuthUsername = nullptr; const char* basicAuthUsername = nullptr;
const char *basicAuthPassword = nullptr; const char* basicAuthPassword = nullptr;
bool basicAuth = true; bool basicAuth = true;
}; };
extern ESPUIClass ESPUI; extern ESPUIClass ESPUI;