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https://github.com/s00500/ESPUI.git
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#6 adding list() debug function for fs and commenting out deleteFile operations
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feedd21413
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@ -14,25 +14,58 @@
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#include <functional>
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// ################# Spiffs functions
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void deleteFile(fs::FS &fs, const char * path){
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if(!fs.exists(path)){
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void listDir(const char * dirname, uint8_t levels){
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Serial.printf("Listing directory: %s\n", dirname);
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File root = SPIFFS.open(dirname);
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if(!root){
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Serial.println("Failed to open directory");
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return;
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}
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if(!root.isDirectory()){
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Serial.println("Not a directory");
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return;
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}
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File file = root.openNextFile();
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while(file){
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if(file.isDirectory()){
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Serial.print(" DIR : ");
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Serial.println(file.name());
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if(levels){
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listDir(file.name(), levels -1);
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}
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} else {
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Serial.print(" FILE: ");
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Serial.print(file.name());
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Serial.print(" SIZE: ");
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Serial.println(file.size());
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}
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file = root.openNextFile();
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}
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}
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void deleteFile(const char * path) {
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Serial.print(SPIFFS.exists(path));
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if(!SPIFFS.exists(path)){
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Serial.printf("File: %s does not exist, not deleting\n", path);
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return;
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}
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Serial.printf("Deleting file: %s\n", path);
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if(fs.remove(path)){
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if(SPIFFS.remove(path)){
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Serial.println("File deleted");
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} else {
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Serial.println("Delete failed");
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}
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}
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void writeFile(fs::FS &fs, const char * path, const char * data){
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void writeFile(const char * path, const char * data) {
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Serial.printf("Writing file: %s\n", path);
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File file = fs.open(path, FILE_WRITE);
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File file = SPIFFS.open(path, FILE_WRITE);
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if(!file){
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Serial.println("Failed to open file for writing");
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return;
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@ -42,6 +75,7 @@ void writeFile(fs::FS &fs, const char * path, const char * data){
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} else {
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Serial.println("Write failed");
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}
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file.close();
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}
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// end Spiffs functions
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@ -52,37 +86,58 @@ void ESPUIClass::prepareFileSystem(){
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Serial.println("About to prepare filesystem...");
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#if defined(ESP32)
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SPIFFS.format();
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if(!SPIFFS.begin(true)) {
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Serial.println("SPIFFS Mount Failed");
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return;
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}
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Serial.println("SPIFFS Mount ESP32 Done");
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#else
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SPIFFS.begin();
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SPIFFS.format();
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SPIFFS.begin();
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Serial.println("SPIFFS Mount ESP8266 Done");
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#endif
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deleteFile(SPIFFS, "/index.htm");
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listDir("/", 1);
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deleteFile(SPIFFS, "/css/style.css");
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deleteFile(SPIFFS, "/css/normalize.css");
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//TODO: This is a workaround, have to find out why SPIFFS on ESP32 behaves incredibly strangely, see issue #6
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/*
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deleteFile("/index.htm");
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deleteFile(SPIFFS, "/js/controls.js");
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deleteFile(SPIFFS, "/js/zepto.min.js");
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deleteFile(SPIFFS, "/js/slider.js");
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deleteFile("/css/style.css");
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deleteFile("/css/normalize.css");
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Serial.println('Cleanup done');
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deleteFile("/js/zepto.min.js");
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deleteFile("/js/controls.js");
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deleteFile("/js/slider.js");
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*/
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Serial.println("Cleanup done");
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// Now write
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writeFile(SPIFFS, "/index.htm", HTML_INDEX);
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writeFile("/index.htm", HTML_INDEX);
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writeFile(SPIFFS, "/css/style.css", CSS_STYLE);
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writeFile(SPIFFS, "/css/normalize.css", CSS_NORMALIZE);
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writeFile("/css/style.css", CSS_STYLE);
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writeFile("/css/normalize.css", CSS_NORMALIZE);
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writeFile(SPIFFS, "/js/zepto.min.js", JS_ZEPTO);
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writeFile(SPIFFS, "/js/controls.js", JS_CONTROLS);
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writeFile(SPIFFS, "/js/slider.js", JS_SLIDER);
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writeFile("/js/zepto.min.js", JS_ZEPTO);
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writeFile("/js/controls.js", JS_CONTROLS);
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writeFile("/js/slider.js", JS_SLIDER);
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Serial.println("Done Initializing filesystem :-)");
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listDir("/", 1);
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SPIFFS.end();
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}
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void ESPUIClass::list() {
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if(!SPIFFS.begin()) {
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Serial.println("SPIFFS Mount Failed");
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return;
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}
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listDir("/", 1);
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Serial.println(SPIFFS.totalBytes());
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Serial.println(SPIFFS.usedBytes());
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}
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@ -398,10 +453,12 @@ void ESPUIClass::begin(const char *_title) {
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ui_title = _title;
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server = new AsyncWebServer(80);
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ws = new AsyncWebSocket("/ws");
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if(!SPIFFS.begin()) {
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Serial.println("SPIFFS Mount Failed, PLEASE CHECK THE README ON HOW TO PREPARE YOUR ESP!!!!!!!");
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return;
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}
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listDir("/", 1);
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if(!SPIFFS.exists( "/index.htm")) {
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Serial.println("Please read the README!!!!!!!, Make sure to ESPUI.prepareFileSystem() once in an empty sketch");
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@ -89,7 +89,7 @@ public:
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void begin(const char *_title); // Setup servers and page
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void prepareFileSystem(); // Initially preps the filesystem and loads a lot of stuff into SPIFFS
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void list();
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// Creating Elements
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void label(const char *label, int color, String value = ""); // Create Label
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void button(const char *label, void (*callBack)(Control, int), int color,
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