more reformating

This commit is contained in:
Lukas Bachschwell 2019-03-24 18:18:08 +01:00
parent 218ebc67d9
commit b66d41a98b
1 changed files with 42 additions and 95 deletions

View File

@ -11,10 +11,10 @@
#if defined(ESP32)
#include <AsyncTCP.h>
#include <ESPAsyncWebServer.h>
#include "SPIFFS.h"
#include "WiFi.h"
#include <AsyncTCP.h>
#include <ESPAsyncWebServer.h>
#else
@ -97,17 +97,7 @@ enum ControlType : uint8_t {
#define CLEAR_GRAPH ControlType::ClearGraph
// Colors
enum ControlColor : uint8_t {
Turquoise,
Emerald,
Peterriver,
Wetasphalt,
Sunflower,
Carrot,
Alizarin,
Dark,
None = 0xFF
};
enum ControlColor : uint8_t { Turquoise, Emerald, Peterriver, Wetasphalt, Sunflower, Carrot, Alizarin, Dark, None = 0xFF };
#define COLOR_TURQUOISE ControlColor::Turquoise
#define COLOR_EMERALD ControlColor::Emerald
#define COLOR_PETERRIVER ControlColor::Peterriver
@ -119,42 +109,29 @@ enum ControlColor : uint8_t {
#define COLOR_NONE ControlColor::None
class Control {
public:
public:
ControlType type;
uint16_t id; // just mirroring the id here for practical reasons
const char* label;
void (*callback)(Control*, int);
uint16_t id; // just mirroring the id here for practical reasons
const char *label;
void (*callback)(Control *, int);
String value;
ControlColor color;
uint16_t parentControl;
Control* next;
Control *next;
static constexpr uint16_t noParent = 0xffff;
Control(ControlType type, const char* label, void (*callback)(Control*, int),
String value, ControlColor color,
Control(ControlType type, const char *label, void (*callback)(Control *, int), String value, ControlColor color,
uint16_t parentControl = Control::noParent)
: type(type),
label(label),
callback(callback),
value(value),
color(color),
parentControl(parentControl),
next(nullptr) {
: type(type), label(label), callback(callback), value(value), color(color), parentControl(parentControl), next(nullptr) {
id = idCounter++;
}
Control(const Control& control)
: type(control.type),
id(control.id),
label(control.label),
callback(control.callback),
value(control.value),
color(control.color),
parentControl(control.parentControl),
next(control.next) {}
Control(const Control &control)
: type(control.type), id(control.id), label(control.label), callback(control.callback), value(control.value), color(control.color),
parentControl(control.parentControl), next(control.next) {}
private:
private:
static uint16_t idCounter;
};
@ -184,93 +161,63 @@ class Control {
enum Verbosity : uint8_t { Quiet = 0, Verbose, VerboseJSON };
class ESPUIClass {
public:
public:
ESPUIClass() { verbosity = Verbosity::Quiet; }
´ void setVerbosity(Verbosity verbosity);
void begin(const char *_title, const char *username = nullptr, const char *password = nullptr); // Setup server and page in Memorymode
void beginSPIFFS(const char *_title, const char *username = nullptr, const char *password = nullptr); // Setup server and page in SPIFFSmode
void setVerbosity(Verbosity verbosity);
// Setup server and page in Memorymode
void begin(const char* _title, const char* username = nullptr,
const char* password = nullptr);
void prepareFileSystem(); // Initially preps the filesystem and loads a lot of stuff into SPIFFS
void list(); // Lists SPIFFS directory
// Setup server and page in SPIFFSmode
void beginSPIFFS(const char* _title, const char* username = nullptr,
const char* password = nullptr);
uint16_t addControl(ControlType type, const char *label, String value = String(""), ControlColor color = ControlColor::Turquoise,
uint16_t parentControl = Control::noParent, void (*callback)(Control *, int) = nullptr);
void prepareFileSystem(); // Initially preps the filesystem and loads a lot
// of stuff into SPIFFS
void list();
// Creating Elements
uint16_t addControl(ControlType type, const char* label,
String value = String(""),
ControlColor color = ControlColor::Turquoise,
uint16_t parentControl = Control::noParent,
void (*callback)(Control*, int) = nullptr);
int button(const char* label, void (*callback)(Control*, int),
ControlColor color,
String value = ""); // Create Event Button
int switcher(const char* label, bool startState,
void (*callback)(Control*, int),
ControlColor color); // Create Toggle Button
int pad(const char* label, bool centerButton, void (*callback)(Control*, int),
ControlColor color); // Create Pad Control
int slider(const char* label, void (*callback)(Control*, int),
ControlColor color, String value); // Create Slider Control
int number(const char* label, void (*callback)(Control*, int),
ControlColor color, int number, int min,
int max); // Create a Number Input Control
int text(const char* label, void (*callback)(Control*, int),
ControlColor color,
String value = ""); // Create a Text Input Control
int button(const char *label, void (*callback)(Control *, int), ControlColor color, String value = ""); // Create Event Button
int switcher(const char *label, bool startState, void (*callback)(Control *, int), ControlColor color); // Create Toggle Button
int pad(const char *label, bool centerButton, void (*callback)(Control *, int), ControlColor color); // Create Pad Control
int slider(const char *label, void (*callback)(Control *, int), ControlColor color, String value); // Create Slider Control
int number(const char *label, void (*callback)(Control *, int), ControlColor color, int number, int min, int max); // Create a Number Input Control
int text(const char *label, void (*callback)(Control *, int), ControlColor color, String value = ""); // Create a Text Input Control
// Output only
int label(const char* label, ControlColor color,
String value = ""); // Create Label
int graph(const char* label, ControlColor color); // Create Graph display
int label(const char *label, ControlColor color, String value = ""); // Create Label
int graph(const char *label, ControlColor color); // Create Graph display
// Update Elements
Control* getControl(uint16_t id);
Control *getControl(uint16_t id);
// Update Elements
void updateControl(uint16_t id, String value, int clientId = -1);
void updateControl(Control* control, String value, int clientId = -1);
void updateControl(Control *control, String value, int clientId = -1);
void updateControl(uint16_t id, int clientId = -1);
void updateControl(Control* control, int clientId = -1);
void updateControl(Control *control, int clientId = -1);
void print(uint16_t id, String value);
void updateLabel(uint16_t id, String value);
void updateSwitcher(uint16_t id, bool nValue, int clientId = -1);
void updateSlider(uint16_t id, int nValue, int clientId = -1);
void updateNumber(uint16_t id, int nValue, int clientId = -1);
void updateText(uint16_t id, String nValue, int clientId = -1);
void updateSelect(uint16_t id, String nValue, int clientId = -1);
void clearGraph(uint16_t id, int clientId = -1);
void addGraphPoint(uint16_t id, int nValue, int clientId = -1);
// Variables ---
const char* ui_title = "ESPUI"; // Store UI Title and Header Name
Control* controls = nullptr;
void jsonDom(AsyncWebSocketClient* client);
// Variables
const char *ui_title = "ESPUI"; // Store UI Title and Header Name
Control *controls = nullptr;
void jsonDom(AsyncWebSocketClient *client);
Verbosity verbosity;
private:
const char* basicAuthUsername = nullptr;
const char* basicAuthPassword = nullptr;
private:
const char *basicAuthUsername = nullptr;
const char *basicAuthPassword = nullptr;
bool basicAuth = true;
AsyncWebServer* server;
AsyncWebSocket* ws;
AsyncWebServer *server;
AsyncWebSocket *ws;
};
extern ESPUIClass ESPUI;