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ESPUI/README.md

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ESPUI 2.0

ESPUI // TODO: Update Logo

ESPUI is a simple library to make a web user interface for your projects using the ESP8266 or the ESP32 It uses web sockets and lets you create, control, and update elements on your GUI through multiple devices like phones and tablets.

ESPUI uses simple Arduino-style syntax for creating a solid, functioning user interface without too much boilerplate code.

So if you either don't know how or just don't want to waste time: this is your simple solution user interface without the need of internet connectivity or any additional servers.

The Library runs fine on any kind of ESP8266 and ESP32 (NodeMCU Boards, usw)

Important notes

THIS IS THE 2.0.0 DEVELOPMENT BRANCH, NOT GUARANTIED TO WORK

Roadmap for 2.0.0:

  • ArduinoJSON 6.10.0 Support
  • Tabs by @eringerli ISSUE #45
    • remove black line without tabs
  • API changes by @eringerli
    • less updateControl functions
    • proper wrappers for all create/update actions
  • Min Max on slider by @eringerli
  • OptionList by @eringerli
  • Public Access to ESPAsyncServer
  • Graph Widget
  • Persist save graph in local storage #10
  • Switch slider behaviour ?
  • Cleanup Example, DNS and autojoin
  • data upload new info to doc? (copy to folder?)
  • Cleanup and extend Documentation
    • Number field
    • Text field
    • Data directory
    • Graph Usage
    • Number min and max value to docs
    • Slider
    • OptionList
    • Tab usage
    • Verbosity setting

Changelog for 2.0 functions:

  • split pad into pad and padWithCenter
  • Cleaned order or parameters on switch
  • cleaned order of parameters on pad
  • Changes all numbers to actually be numbers (slider value, number value, min and max)

Dependencies

This library is dependent on the following libraries to function properly.

How to Install

Make sure all the dependencies are installed, then install like so:

Just include this library as a dependency on lib_deps like so:

lib_deps = ESPUI

You can find this Library in the Arduino IDE library manager Go to Sketch > Include Library > Library Manager > Search for "ESPUI" > Install

Manual Install Arduino IDE

For Windows: Download the Repository and extract the .zip in Documents>Arduino>Libraries>{Place "ESPUI" folder Here}

For Linux: Download the Repository and extract the .zip in Sketchbook/Libraries/{Place "ESPUI" folder Here}

For macOs: Download the Repository and extract the .zip in ~/Documents/Arduino/libraries/{Place "ESPUI" folder Here}

Go to Sketch>Include Library>Add .zip Library> Select the Downloaded .zip File.

Getting started

ESPUI serves several files to the browser to build up its web interface. This can be achieved in 2 ways: PROGMEM or SPIFFS

When ESPUI.begin() is called the default is serving files from Memory and ESPUI should work out of the box!

OPTIONAL: But if this causes your program to use too much memory you can burn the files into the SPIFFS filesystem on the ESP. There are now two ways to do this: you can either use the ESP file upload tool or you use the library function ESPUI.prepareFileSystem()

Just open the example sketch prepareFileSystem and run it on the ESP, (give it up to 30 seconds, you can see the status on the Serial Monitor), The library will create all needed files. Congratulations, you are done, from now on you just need to to this again when there is a library update, or when you want to use another chip :-) Now you can upload your normal sketch, when you do not call the ESPUI.prepareFileSystem() function the compiler will strip out all the unnecessary strings that are already saved in the chip's filesystem and you have more program memory to work with.

User interface Elements

  • Label (updateable)
  • Button
  • Switch (updateable)
  • Control pad
  • Control pad with center button
  • Slider
  • Text Input (updateable)
  • Numberinput (updateable)

Checkout the example for the usage

Available colors:

  • COLOR_TURQUOISE
  • COLOR_EMERALD
  • COLOR_PETERRIVER
  • COLOR_WETASPHALT
  • COLOR_SUNFLOWER
  • COLOR_CARROT
  • COLOR_ALIZARIN
  • COLOR_NONE

Documentation

The heart of ESPUI is ESPAsyncWebserver. ESPUI's frontend is based on Skeleton CSS and jQuery-like lightweight zepto.js for Handling Click Events Etc. The communication between the ESP32 and the client browser works using web sockets. ESPUI does not need network access and can be used in standalone access point mode. All assets are loaded from the internal SPIFFS filesystem of the ESP32.

This section will explain in detail how the Library is to be used from the Arduino code side. As of now the Facilino blocks are not implemented. In the arduino setup() routine the interface can be customised by adding UI Elements. This is done by calling the corresponding library methods on the Library object ESPUI. Eg: ESPUI.button(“button”, &myCallback); creates a button in the interface that calls the “myCallback” function when changed. All buttons and items call their callback whenever there is a state change from them. This means the button will call the callback when it is pressed and also again when it is released. To separate different events an integer number with the event name is passed to the callback function that can be handled in a switch(){}case{} statement. Here is an overview of the currently implemented different elements of the UI library:

Button

Buttons

Buttons have a name and a callback value. They have one event for press and one for release.

Switch

Switches

Switches sync their state on all connected devices. This means when you change their value they change visibly on all tablets or computers that currently display the interface. They also have two types of events: one for turning on and one for turning off.

Buttonpad

control pads

Button pads come in two flavours: with or without a center button. They are very useful for con-trolling all kinds of movements of vehicles or also of course our walking robots. They use a single callback per pad and have 8 or 10 different event types to differentiate the button actions.

Labels

labels

Labels are a nice tool to get information from the robot to the user interface. This can be done to show states, values of sensors and configuration parameters. To send data from the code use ESP.print(labelId, “Text”); . Labels get a name on creation and a initial value. The name is not changeable once the UI initialised.

Labels automatically wrap your text. If you want them to have multiple lines use the normal <br> tag in the string you print to the label

Slider

labels

The Slider can be used to slide through a value from 1 to 100. Slides provide realtime data, are touch compatible and can be used to for example control a Servo. The current value is shown while the slider is dragged in a little bubble over the handle. In the Callback the slider does not return an int but a String. Use the .toInt

Number Input

TODO: Add image

The numberinput can be used to directly input numbers to your program. You can enter a Value into it and when you are done with your change it is sent to the ESP.

Text Input

TODO: Add image

The textinput works very similar like the number input but with a string. You can enter a String into it and when you are done with your change it is sent to the ESP.

Using Tabs

TODO: Add image

// TODO: add Text for tabs

Initialisation of the UI

After all the elements are configured you can use ESPUI.begin(“Some Title”); to start the UI interface. (Or ESPUI.beginSPIFFS(“Some Title”); respectively) Make sure you setup a working network connection or AccesPoint before (See example). The web interface can then be used from multiple devices at once and also shows an connection status in the top bar. The library is designed to be easy to use and can still be extended with a lot of more functionality.

Log output

ESPUI has several different log levels. You can set them using the ESPUI.setVerbosity(Verbosity::VerboseJSON) function.

Loglevels are:

  • Verbosity::Quiet (default)
  • Verbosity::Verbose
  • Verbosity::VerboseJSON

// TODO: Add some more notes here

Notes for Development

If you want to work on the HTML/CSS/JS files, do make changes in the data directory. When you need to transfer that code to the ESP, run tools/prepare_static_ui_sources.py -a (this script needs python3 with the modules htmlmin, jsmin and csscompressor). This will generate a) minified files next to the original files to be uploaded with the ESP32 sketch data uploader mentioned above and b) the C header files in src that contain the minified and gzipped HTML/CSS/JS data (which are used by the prepareFileSystem example sketch or when they are served from PROGMEM; see above in the section "Getting started"). Alternatively, you can duplicate the examples/gui directory and work on the copy. Then specify the --source and --target arguments to the prepare_static_ui_sources.py script (run the script without arguments for help).

If you don't have a python environment, you need to minify and gzip the HTML/CSS/JS files manually. I wrote a little useful jsfiddle for this, see here.

If you change something in HTML/CSS/JS and want to create a pull request, please do include the minified versions and corresponding C header files in your commits.

Contribute

Liked this Library? You can support me by sending me a Coffee.

Otherwise I really welcome Pull Requests.