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Generate WebSocket client in static/js
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parent
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1
Beefile
1
Beefile
@ -13,3 +13,4 @@ cmd_args: []
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envs: []
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envs: []
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database:
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database:
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driver: "mysql"
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driver: "mysql"
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enable_reload: false
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3
bee.json
3
bee.json
@ -16,5 +16,6 @@
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"envs": [],
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"envs": [],
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"database": {
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"database": {
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"driver": "mysql"
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"driver": "mysql"
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}
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},
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"enable_reload": false
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}
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}
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6
new.go
6
new.go
@ -87,6 +87,7 @@ func createApp(cmd *Command, args []string) int {
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os.Mkdir(path.Join(apppath, "static"), 0755)
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os.Mkdir(path.Join(apppath, "static"), 0755)
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fmt.Fprintf(output, "\t%s%screate%s\t %s%s\n", "\x1b[32m", "\x1b[1m", "\x1b[21m", path.Join(apppath, "static")+string(path.Separator), "\x1b[0m")
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fmt.Fprintf(output, "\t%s%screate%s\t %s%s\n", "\x1b[32m", "\x1b[1m", "\x1b[21m", path.Join(apppath, "static")+string(path.Separator), "\x1b[0m")
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os.Mkdir(path.Join(apppath, "static", "js"), 0755)
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os.Mkdir(path.Join(apppath, "static", "js"), 0755)
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WriteToFile(path.Join(apppath, "static", "js", "reload.min.js"), reloadJsClient)
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fmt.Fprintf(output, "\t%s%screate%s\t %s%s\n", "\x1b[32m", "\x1b[1m", "\x1b[21m", path.Join(apppath, "static", "js")+string(path.Separator), "\x1b[0m")
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fmt.Fprintf(output, "\t%s%screate%s\t %s%s\n", "\x1b[32m", "\x1b[1m", "\x1b[21m", path.Join(apppath, "static", "js")+string(path.Separator), "\x1b[0m")
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os.Mkdir(path.Join(apppath, "static", "css"), 0755)
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os.Mkdir(path.Join(apppath, "static", "css"), 0755)
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fmt.Fprintf(output, "\t%s%screate%s\t %s%s\n", "\x1b[32m", "\x1b[1m", "\x1b[21m", path.Join(apppath, "static", "css")+string(path.Separator), "\x1b[0m")
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fmt.Fprintf(output, "\t%s%screate%s\t %s%s\n", "\x1b[32m", "\x1b[1m", "\x1b[21m", path.Join(apppath, "static", "css")+string(path.Separator), "\x1b[0m")
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@ -294,6 +295,11 @@ var indextpl = `<!DOCTYPE html>
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</div>
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</div>
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</footer>
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</footer>
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<div class="backdrop"></div>
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<div class="backdrop"></div>
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<script src="/static/js/reload.min.js"></script>
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</body>
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</body>
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</html>
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</html>
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`
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`
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var reloadJsClient = `function b(a){var c=new WebSocket(a);c.onclose=function(){setTimeout(function(){b(a)},2E3)};c.onmessage=function(){location.reload()}}try{if(window.WebSocket)try{b("ws://localhost:12450/reload")}catch(a){console.error(a)}else console.log("Your browser does not support WebSockets.")}catch(a){console.error("Exception during connecting to Reload:",a)};
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`
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