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ESPUI/src/ESPUI.h

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#ifndef ESPUI_h
#define ESPUI_h
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#define debug true
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#include "Arduino.h"
#include "ArduinoJson.h"
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#include "FS.h"
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#include "stdlib_noniso.h"
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#if defined(ESP32)
#include "SPIFFS.h"
#include "WiFi.h"
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#include <AsyncTCP.h>
#include <ESPAsyncWebServer.h>
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#else
#include <ESP8266WiFi.h>
#include <ESP8266mDNS.h>
#include <ArduinoOTA.h>
#include <FS.h>
#include <Hash.h>
#include <ESPAsyncTCP.h>
#include <ESPAsyncWebServer.h>
#include <SPIFFSEditor.h>
#define FILE_WRITE "w"
#endif
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typedef struct Control {
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unsigned int type;
unsigned int id; // just mirroring the id here for practical reasons
const char *label;
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void (*callback)(Control, int);
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String value;
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unsigned int color;
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} Control;
// Types
#define UI_TITEL 0
#define UI_LABEL 1
#define UI_BUTTON 2
#define UI_SWITCHER 3
#define UI_PAD 4
#define UI_CPAD 5
#define UPDATE_LABEL 6
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#define UPDATE_SWITCHER 7
#define UI_SLIDER 8
#define UPDATE_SLIDER 9
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// Values
#define B_DOWN -1
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#define B_UP 1
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#define P_LEFT_DOWN -2
#define P_LEFT_UP 2
#define P_RIGHT_DOWN -3
#define P_RIGHT_UP 3
#define P_FOR_DOWN -4
#define P_FOR_UP 4
#define P_BACK_DOWN -5
#define P_BACK_UP 5
#define P_CENTER_DOWN -6
#define P_CENTER_UP 6
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#define S_ACTIVE -7
#define S_INACTIVE 7
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#define SL_VALUE 8
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// Colors
#define COLOR_TURQUOISE 0
#define COLOR_EMERALD 1
#define COLOR_PETERRIVER 2
#define COLOR_WETASPHALT 3
#define COLOR_SUNFLOWER 4
#define COLOR_CARROT 5
#define COLOR_ALIZARIN 6
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#define COLOR_NONE 6
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class ESPUIClass {
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public:
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void begin(const char *_title); // Setup servers and page
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void prepareFileSystem(); // Initially preps the filesystem and loads a lot of stuff into SPIFFS
void list();
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// Creating Elements
int label(const char *label, int color, String value = ""); // Create Label
int button(const char *label, void (*callBack)(Control, int), int color,
String value = ""); // Create Event Button
int switcher(const char *label, bool startState,
void (*callBack)(Control, int),
int color); // Create Toggle Button
int pad(const char *label, bool centerButton, void (*callBack)(Control, int),
int color); // Create Pad Control
int slider(const char *label, void (*callBack)(Control, int), int color, String value); // Create Slider Control
// Update Elements
void print(int id, String value);
void print(String label, String value);
void updateSwitcher(int id, bool nValue, int clientId = -1);
void updateSwitcher(String label, bool nValue, int clientId = -1);
void updateSlider(int id, int nValue, int clientId = -1);
void updateSlider(String label, int nValue, int clientId = -1);
void textThem(String text, int clientId);
// Variables ---
const char *ui_title = "ESPUI"; // Store UI Title and Header Name
int cIndex = 0; // Control index
Control *controls[25];
void jsonDom(AsyncWebSocketClient *client);
int getIdByLabel(String label);
bool labelExists(String label);
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private:
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AsyncWebServer *server;
AsyncWebSocket *ws;
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};
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extern ESPUIClass ESPUI;
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#endif