2017-10-19 15:43:39 +00:00
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#ifndef ESPUI_h
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#define ESPUI_h
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2017-05-18 22:05:32 +00:00
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2018-07-03 15:43:58 +00:00
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#define DEBUG_ESPUI true
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2018-12-27 10:34:28 +00:00
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#define WS_AUTHENTICATION false
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2017-11-13 15:10:56 +00:00
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2017-05-18 22:05:32 +00:00
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#include "Arduino.h"
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#include "ArduinoJson.h"
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2017-10-16 22:10:48 +00:00
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#include "FS.h"
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2017-11-14 11:09:52 +00:00
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#include "stdlib_noniso.h"
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2017-10-16 13:00:53 +00:00
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2017-12-01 16:11:16 +00:00
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#if defined(ESP32)
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2019-03-24 17:18:08 +00:00
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#include <AsyncTCP.h>
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#include <ESPAsyncWebServer.h>
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2017-05-18 22:05:32 +00:00
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2020-09-28 08:40:31 +00:00
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#include "LittleFS.h"
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#include "WiFi.h"
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2017-12-01 16:11:16 +00:00
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#else
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2018-11-26 17:25:10 +00:00
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#include <ArduinoOTA.h>
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2017-12-01 16:11:16 +00:00
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#include <ESP8266WiFi.h>
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#include <ESP8266mDNS.h>
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#include <ESPAsyncTCP.h>
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#include <ESPAsyncWebServer.h>
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2018-11-26 17:25:10 +00:00
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#include <Hash.h>
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2020-09-28 08:40:31 +00:00
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#include <LittleFS.h>
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2017-12-01 16:11:16 +00:00
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#include <SPIFFSEditor.h>
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#define FILE_WRITE "w"
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#endif
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2018-05-13 18:19:29 +00:00
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// Message Types (and control types)
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2018-05-27 09:47:53 +00:00
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2020-08-26 20:13:21 +00:00
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enum ControlType : uint8_t
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{
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// fixed controls
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Title = 0,
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// updatable controls
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Pad,
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PadWithCenter,
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Button,
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Label,
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Switcher,
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Slider,
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Number,
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Text,
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Graph,
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GraphPoint,
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Tab,
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Select,
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Option,
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Min,
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Max,
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Step,
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Gauge,
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Accel,
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UpdateOffset = 100,
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UpdatePad = 101,
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UpdatePadWithCenter,
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ButtonButton,
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UpdateLabel,
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UpdateSwitcher,
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UpdateSlider,
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UpdateNumber,
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UpdateText,
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ClearGraph,
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UpdateTab,
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UpdateSelection,
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UpdateOption,
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UpdateMin,
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UpdateMax,
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UpdateStep,
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UpdateGauge,
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UpdateAccel,
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InitialGui = 200,
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Reload = 201
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2019-03-03 20:13:45 +00:00
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};
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2018-05-27 09:47:53 +00:00
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2019-03-24 15:06:35 +00:00
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#define UI_INITIAL_GUI ControlType::InitialGui
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#define UI_RELOAD ControlType::Reload
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2019-03-24 15:06:35 +00:00
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#define UI_TITLE ControlType::Title
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#define UI_LABEL ControlType::Label
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#define UI_BUTTON ControlType::Button
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#define UI_SWITCHER ControlType::Switcher
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#define UI_PAD ControlType::Pad
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#define UI_CPAD ControlType::Cpad
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#define UI_SLIDER ControlType::Slider
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#define UI_NUMBER ControlType::Number
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#define UI_TEXT_INPUT ControlType::Text
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#define UI_GRAPH ControlType::Graph
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#define UI_ADD_GRAPH_POINT ControlType::GraphPoint
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#define UPDATE_LABEL ControlType::UpdateLabel
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#define UPDATE_SWITCHER ControlType::UpdateSwitcher
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#define UPDATE_SLIDER ControlType::UpdateSlider
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#define UPDATE_NUMBER ControlType::UpdateNumber
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#define UPDATE_TEXT_INPUT ControlType::UpdateText
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#define CLEAR_GRAPH ControlType::ClearGraph
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2018-05-27 09:47:53 +00:00
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2019-03-03 20:13:45 +00:00
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// Colors
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enum ControlColor : uint8_t
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{
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2020-09-28 08:40:31 +00:00
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Turquoise,
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Emerald,
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Peterriver,
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Wetasphalt,
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Sunflower,
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Carrot,
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Alizarin,
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Dark,
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None = 0xFF
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};
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#define COLOR_TURQUOISE ControlColor::Turquoise
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#define COLOR_EMERALD ControlColor::Emerald
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#define COLOR_PETERRIVER ControlColor::Peterriver
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#define COLOR_WETASPHALT ControlColor::Wetasphalt
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#define COLOR_SUNFLOWER ControlColor::Sunflower
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#define COLOR_CARROT ControlColor::Carrot
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#define COLOR_ALIZARIN ControlColor::Alizarin
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#define COLOR_DARK ControlColor::Dark
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#define COLOR_NONE ControlColor::None
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2019-03-03 20:13:45 +00:00
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2020-08-26 20:13:21 +00:00
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class Control
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{
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public:
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ControlType type;
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uint16_t id; // just mirroring the id here for practical reasons
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const char* label;
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void (*callback)(Control*, int);
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String value;
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ControlColor color;
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uint16_t parentControl;
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Control* next;
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static constexpr uint16_t noParent = 0xffff;
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Control(ControlType type, const char* label, void (*callback)(Control*, int), const String& value,
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ControlColor color, uint16_t parentControl = Control::noParent)
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: type(type),
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label(label),
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callback(callback),
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value(value),
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color(color),
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parentControl(parentControl),
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next(nullptr)
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{
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id = idCounter++;
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}
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Control(const Control& control)
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: type(control.type),
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id(control.id),
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label(control.label),
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callback(control.callback),
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value(control.value),
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color(control.color),
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parentControl(control.parentControl),
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next(control.next)
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{}
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private:
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static uint16_t idCounter;
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};
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2018-05-27 09:47:53 +00:00
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2017-10-19 11:46:47 +00:00
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// Values
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#define B_DOWN -1
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#define B_UP 1
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#define P_LEFT_DOWN -2
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#define P_LEFT_UP 2
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#define P_RIGHT_DOWN -3
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#define P_RIGHT_UP 3
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#define P_FOR_DOWN -4
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#define P_FOR_UP 4
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#define P_BACK_DOWN -5
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#define P_BACK_UP 5
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#define P_CENTER_DOWN -6
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#define P_CENTER_UP 6
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2017-11-29 10:32:07 +00:00
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2017-10-19 15:30:32 +00:00
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#define S_ACTIVE -7
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#define S_INACTIVE 7
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2017-11-29 10:32:07 +00:00
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#define SL_VALUE 8
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2018-05-13 18:19:29 +00:00
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#define N_VALUE 9
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#define T_VALUE 10
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#define S_VALUE 11
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2017-10-19 11:46:47 +00:00
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2020-08-26 20:13:21 +00:00
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enum Verbosity : uint8_t
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{
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Quiet = 0,
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Verbose,
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VerboseJSON
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2020-08-26 20:13:21 +00:00
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};
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2017-11-14 11:09:52 +00:00
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2020-08-26 20:13:21 +00:00
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class ESPUIClass
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{
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public:
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ESPUIClass()
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{
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verbosity = Verbosity::Quiet;
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jsonUpdateDocumentSize = 2000;
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jsonInitialDocumentSize = 8000;
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sliderContinuous = false;
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}
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unsigned int jsonUpdateDocumentSize;
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unsigned int jsonInitialDocumentSize;
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bool sliderContinuous;
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void setVerbosity(Verbosity verbosity);
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void begin(const char* _title, const char* username = nullptr,
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const char* password = nullptr); // Setup server and page in Memorymode
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void beginSPIFFS(const char* _title, const char* username = nullptr,
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const char* password = nullptr); // Setup server and page in SPIFFSmode
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void prepareFileSystem(); // Initially preps the filesystem and loads a lot of
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// stuff into SPIFFS
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void list(); // Lists SPIFFS directory
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uint16_t addControl(ControlType type, const char* label, const String& value = String(""),
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ControlColor color = ControlColor::Turquoise, uint16_t parentControl = Control::noParent,
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void (*callback)(Control*, int) = nullptr);
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bool removeControl(uint16_t id, bool force_reload_ui = false);
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// create Elements
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uint16_t button(const char* label, void (*callback)(Control*, int), ControlColor color,
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const String& value = ""); // Create Event Button
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uint16_t switcher(const char* label, void (*callback)(Control*, int), ControlColor color,
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bool startState = false); // Create Toggle Button
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uint16_t pad(const char* label, void (*callback)(Control*, int),
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ControlColor color); // Create Pad Control
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uint16_t padWithCenter(const char* label, void (*callback)(Control*, int),
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ControlColor color); // Create Pad Control with Centerbutton
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uint16_t slider(const char* label, void (*callback)(Control*, int), ControlColor color, int value, int min = 0,
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int max = 100); // Create Slider Control
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uint16_t number(const char* label, void (*callback)(Control*, int), ControlColor color, int value, int min = 0,
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int max = 100); // Create a Number Input Control
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uint16_t text(const char* label, void (*callback)(Control*, int), ControlColor color,
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const String& value = ""); // Create a Text Input Control
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// Output only
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uint16_t label(const char* label, ControlColor color,
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const String& value = ""); // Create Label
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uint16_t graph(const char* label, ControlColor color); // Create Graph display
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uint16_t gauge(const char* label, ControlColor color, int value, int min = 0,
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int max = 100); // Create Gauge display
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// Input only
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uint16_t accelerometer(const char* label, void (*callback)(Control*, int), ControlColor color);
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// Update Elements
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Control* getControl(uint16_t id);
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// Update Elements
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void updateControlValue(uint16_t id, const String& value, int clientId = -1);
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void updateControlValue(Control* control, const String& value, int clientId = -1);
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void updateControl(uint16_t id, int clientId = -1);
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void updateControl(Control* control, int clientId = -1);
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void print(uint16_t id, const String& value);
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void updateLabel(uint16_t id, const String& value);
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void updateSwitcher(uint16_t id, bool nValue, int clientId = -1);
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void updateSlider(uint16_t id, int nValue, int clientId = -1);
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void updateNumber(uint16_t id, int nValue, int clientId = -1);
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void updateText(uint16_t id, const String& nValue, int clientId = -1);
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void updateSelect(uint16_t id, const String& nValue, int clientId = -1);
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void updateGauge(uint16_t id, int number, int clientId);
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void clearGraph(uint16_t id, int clientId = -1);
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void addGraphPoint(uint16_t id, int nValue, int clientId = -1);
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// Variables
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const char* ui_title = "ESPUI"; // Store UI Title and Header Name
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Control* controls = nullptr;
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void jsonReload();
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void jsonDom(AsyncWebSocketClient* client = nullptr);
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Verbosity verbosity;
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AsyncWebServer* server;
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AsyncWebSocket* ws;
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2019-12-27 14:36:24 +00:00
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2019-03-24 17:18:08 +00:00
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private:
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2020-09-28 08:40:31 +00:00
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const char* basicAuthUsername = nullptr;
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const char* basicAuthPassword = nullptr;
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bool basicAuth = true;
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2017-05-18 22:05:32 +00:00
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};
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2017-10-19 15:43:39 +00:00
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extern ESPUIClass ESPUI;
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2017-05-18 22:05:32 +00:00
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#endif
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